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Ender S Game Theme Essay Checklist

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Life on earth at the time of Ender is much different from now. It is more controlled, stricter. People don't have as many freedoms, as much privacy as we do today. The government was into everybody's business; nobody was safe from his or her watchful eye. Yet, some things were the same. There was still sibling rivalry, Kids still were bullied at school, kids still played games, and parents still worked.

In 20 families only had two kids, it was very rare to have a third. You actually had to get permission or a license to have a third child. Well ender was a third. A very rare thing. Kids then, as they are today are cruel and mean to anything remotely different from the norm. Therefore, ender was always being picked on or taunted by other kids, even his brother. The government wanted the Wiggin's to have a third child because they wanted to use them in their operation against the buggers. His parents always knew that Ender probley wasn't going to be taken away when he was five or six so they never allowed themselves to get close to him. His older brother peter was going to be picked to fight the buggers but he was to mean, to cruel. So Peter despised Ender, he HATED him. Val, Enders older sis was really the only person who loved Ender. I mean Val TRULY loved Ender.

From the information contained in chapters 1-3, I see several major & minor conflicts. One is the monitor, the other is

Ender's very desirable as a commander because he is very smart, as a commander must be. He is kind, yet firm. This is a total must! Ender got all these things from his family. All around his family is ver smart. He got his kindness from Val, and his firmness or aggressiveness from peter! He has a tidbit of everyone in his family in him. This makes him perfect!

It is necessary for Graff 2 isolate ender from the other boys. By doing this, Graff is making it so ender HAS to do everything by himself. If ender had friends and got along with the other

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Реферат на тему Ender

Ender’s Game Essay, Research Paper

Andrew Wiggin is the main character in the novel, Ender’s Game. His nickname is Ender. Andrew got his nickname from his older sister Valentine when he was born because Valentine was unable to say the name “Andrew”, so she called him Ender. It has specific meaning in the book because of the fact that Ender is expected to be able to ‘end’ events that someone else had started before him.

One event that has been started before Ender that he is expected to finish is the war between the humans on the planet, and the alien “Buggers.” Ender is expected to be able to end this war because his older siblings tested out impossibly in the governments way of determining aptitude, or ability to become a general in the army that is preparing for a fight with the Buggers. Rarely is a third child born, but in this exceptional case, Ender was permitted to be born because of his siblings test results. As soon as ender is born, a monitor is placed in the base of his neck to analyze his thoughts and senses to determine whether he is Battleschool material or not.

Ender eventually goes to Battleschool and takes mass amounts of badgering and teasing from the other kids that are training too. Ender easily moves through the ranks and frustrates every instructor that he has. He becomes a commander and is given an army. He eventually goes to a planet called Eros, find the Buggers, and conclude that they are bugs, and that they have a queen like ants do. Ender finds an old man and finds that it is Mazer Rackham, his enemy. Ender finally finds that all the games he had been playing since Rackham became his enemy, was the real Third Invasion. Ender is a hero.

Another event that Ender had to finish that had been started before him was his conflict with Stilson on the bus to Battleschool. Stilson and his friends make fun of Ender by calling him a ‘Third’ and they do not let him get to his seat on the bus. Stilson calls Ender names and summons his friends to hold Ender back because he had tried to grab Stilson’s arm in defense of himself. Ender says, “You mean it takes this many people to fight one Third?” and Stilson’s friends let go of him.

As soon as Ender is free, he kicks Stilson in the breastbone and knocks him to the ground. Ender went over to him, thinking that he would have to end this now or never, and kicked Stilson in the ribs, hard. He then warned Stilson’s friends, and finally, kicked Stilson square in the face, making blood spurt everywhere. After the fight was over, Ender went around the corner, and cried until the bus came, thinking he was turning in to Peter. “ I am just like Peter. Take away my monitor, and I am just like Peter.”

Essay- Theme Analysis

Theme Analysis Essay Requirements

The theme of a work of literature is the comment the author makes about his subject matter, a revelation about the behavior of human beings or the conduct of society; an insight into the human condition. It is the insight we gain from thinking about what we have read. The theme of a literary work is its underlying central idea, or the generalization it communicates about life. At times, the author’s theme may not confirm of agree with your own beliefs, but even then, if it is skillfully written, the work will still have a theme that illuminates some aspects of true human experience.

Questions for Theme Analysis

  1. What important idea or theme does this literary work convey? Think about the topics of some of your journal entries. What questions do the journal prompts raise about human nature?
  2. What do characters do that helps illustrate this idea?
  3. What do characters say that helps to illustrate this idea?
  4. What events take place in the work that help to illustrate this idea?
  5. Are there any recurrent images or clusters of images? Do these images support the idea or theme that you find in the work?
  6. What does the narrator say that helps to illustrate this idea?

Writing your Essay

First, pick one theme to write your analysis (question #1). Next, you need to form your thesis statement. After deciding on a thesis, you need to form a rough outline using the provided example. You will need to provide at least three examples from the book to illustrate the theme, which will be the components of your three body paragraphs. You will need two quotes per body paragraph, so 6 quotes all together. Don’t rely on the quotes to explain themselves. You need to lead into the quote, and also comment on the quote after you quote it. You need to effectively show how the quote helps to prove your point.

Follow the outline below---

  • Introduction-
  • Use one or two sentences to express your personal opinions on the subject of the book
  • State the theme you conclude from the book(thesis)
  • Describe in general, how the author expresses such theme, i.e. by using characterization, symbolism, setting or conflicts, etc. (this will be where you lead in to your body paragraphs)
  • Body-Write three paragraphs to explain how the author expresses the theme in his book. To describe each example, you need to include the following information.
    • What happened? What did the character do to show the theme?
    • What did the character say or think (quotes from the character, or the narrator)?
    • What is the consequence of his/her action?
  • Conclusion
    • Restate your theme
    • What did you think of the theme? How has it affected you?

Ender - s Game Themes

Ender's Game Themes Everybody lies

Ender does not trust anyone, and one of the manifestations of that distrust is the suggestion that everyone lies, especially the adults (and in particular teachers) towards the children. For instance, Graff lies to Ender multiple times, the most obvious time being when he and Mazer pretend that the battles Ender is fighting against the buggers are actually just Mazer's battle scenarios. Ender ended up destroying almost all the buggers while thinking that he was just winning games. Even the young Valentine is insincere insofar as she writes under the pseudonym Demosthenes

Sometimes, lies are more dependable than the truth

This idea is submitted by Ender very early in the novel, when the nurse tells him that taking his monitor out will not be painful. Ender points out that since adults only say such a thing when it is going to hurt, children can always depend on the lie to warn them of the pain. In this way, the idea that everybody lies almost becomes a good thing, since it means that they are easier to figure out. A lie reveals a truth about a person's motivations.

You can't trust anybody

Ender is brought up not to trust anyone, and he often feels betrayed. For instance, Ender trusts Valentine implicitly, but she becomes the tool of the International Fleet in order to get him to continue with his training. Also, Ender realizes that he cannot always trust his friends, such as Petra--when he becomes commander and Dragon Army destroys her army, she is furious with him for months, being not much better than the other jealous commanders. Ender is not given many opportunities for friendship or trust so that he becomes fiercely independent and thus, it seems, a better commander.

Individual initiative versus central planning

Ender is chosen to be the commander who leads the fleet to victory, thereby saving the world. The principle here is that a single mind can direct the war effort better than a number of individual commanders. The military leaders have decided to follow this principle as they have sought the one most promising child to become the supreme commander. But Ender does not really want to be such a savior, and he prefers to have squadron leaders who can think and act independently with just a few organizing principles to follow. In fact, Ender's decentralized approach proves superior to that of the buggers, which is centralized in that a queen commander makes all the decisions while the workers simply follow orders.

Identity conflict

Ender Wiggin's personality is a combination of his brother's ruthlessness and his sister's compassion, which are constantly fighting each other for control. Likewise, Valentine and Peter share, to some degree, each other's characteristics, and all three siblings struggle to realize an integrated identity. In Ender's case, he chooses to win thoroughly against his enemies, but his compassion for them makes him hate himself for hurting them. Graff also struggles with his isolation of Ender for military purposes despite his real affection for Ender, wanting to be compassionate and practical at the same time.

Individual needs versus the common good

Colonel Graff 's sense of duty to the human race leads him to reason with Ender, on multiple occasions, that Ender should see himself as a "tool" for the human race. He notes that "Human beings are free except when humanity needs them." Graff argues that humans become tools whenever the species needs them. Card seems to support this point of view in that we may feel sorry for Ender, but we can hardly imagine another way that the war could have been won. The happiness of one boy, it seems, should be forfeited for the sake of the race. Ender understands this point, so he makes a free choice to suffer for the sake of humanity. One thinks here of Plato's philosopher-kings in the Republic who would prefer not to rule society but who do so anyway, leading less satisfying lives in order to make the society function well enough for others to live more satisfying lives.

Friends and enemies

At every level the novel rests on antagonism: everyone is a friend or an enemy or both. The buggers and humans are enemies. Among humans, the world alliance is undermined by antagonism between, basically, the Americans and the second Warsaw Pact. The Warsaw alliance is undermined by antagonism between Muslim and non-Muslim allies. In Ender's experience, nobody can be fully trusted, but everyone is basically a friend or an enemy. This does not mean that e is always right in his identifications. He believes that Graff and Mazer are his enemies, mainly because they tell him so, but in reality they both care about him very much. For a while, after Ender becomes a commander, he cannot be sure whether Dink and Petra are still his friends, but they definitely are. In contrast, Ender thinks throughout the novel that the buggers are his enemy, but by the end of the novel, they have become his friends.

Isolation yields individual strength

Throughout the novel, Graff and Mazer isolate Ender from all of the other students at Battle School and Command School. Graff explains his reasoning multiple times; in his isolation, Ender will grow strong enough to beat the buggers. Graff thinks that Ender cannot expect anyone to help him at any time, or else he will not develop the willpower and strength to win at critcal points. Thus, Graff believes that the isolation teaches Ender to be strong. Ender reflects this idea in his treatment of Bean when Dragon Army is first created. Also, while Graff, Mazer, and Ender all hate the fact that they have to isolate their protégés, they continue on the path of isolation in order to develop them.

Next Section Chapters 1 and 2 Summary and Analysis Previous Section Glossary Buy Study Guide

How To Cite http://www.gradesaver.com/enders-game/study-guide/themes in MLA Format

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Ender s Game Essay

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Enders Game
Orison Scott Card wrote Enders game. Ender is a boy in the book who was taken away from his family at a young age to go and save the world.

Orson Scott Card's Ender's Game The book Ender s Game is the story of a family that has more power than they can handle. Ender Wiggin is born a Third in a world where only two children are allowed per family. Ender s older brother and sister, Peter and Valentine, were not what the government needed to save the world, so Ender was born in hopes that he would be somewhere in the middle of their extremes. Peter

Ender's Game
Orison Scott Card wrote Enders game. Ender is a boy in the book who was taken away from his family at a young age to go and save the world.

is too violent, whereas Valentine has too much empathy. Ender is the right combination for the Battle School s needs. Although both Ender and Peter have power, only Ender has respect ;both boys are instinctive killers, but Peter relishes the act while Ender regrets the act after he does it ;Both boys become heroes, but both will not remain heroes when the historians begin to examine the events. Although Peter and Ender both have power over other people,

Ender's Game
Ender’s Game 1. Andrew Wiggin is the main character in the novel, Ender’s Game. His nickname is Ender. Andrew got his nickname from his older sister Valentine when he was.

the means of obtaining the power and the way each boy uses his power is different. Peter obtains power by terrifying people. Everyone knows he is capable of cold-blooded murder, so they do as he says because it is in their own best interest. Also, he has the power of influence on the nets (networks similar to the internet), which he uses to sway the public. Once Peter has gained power, he uses the power to

Ender's Game
Ender Wiggin, despite being an independent thinker, was influenced greatly thoughout the course of the book Ender's Game by Orson Scott Card. Some of the factors that persuaded Ender were.

benefit himself. He uses people as pawns to accomplish what he wants to rule the world. Ender, however, gains his power by simply being superior at all the games. He becomes commander of an army, but doesn t use the army to gain anything for himself, except to be number one in the standings. He makes the people in his command better soldiers by teaching them what he knows. He allows the toon leaders to

Ender's Game
Orson Scott Card's Ender's Game The book Ender s Game is the story of a family that has more power than they can handle. Ender Wiggin is born a Third.

make decisions in battles, so that the whole army doesn t rely on him, entirely. Both Peter and Ender kill throughout the novel. Peter kills innocent squirrels and animals. He threatens to kill Ender and Valentine if they do not do as he says. It is quite clear that he enjoys these activities. He shows no remorse for the dead animals he leaves in his wake. Ender, however, kills out of

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Ender Wiggin, despite being an independent thinker, was influenced greatly thoughout the course of the book Ender's Game by Orson Scott Card. Some of the factors that persuaded Ender were Valentine, Peter, Mazer Rackham, the Buggers, and even the "battle school" itself. Without the most important pe

Ender - s Game - Essay Question

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Orson Scott Card's Enders Game - Ender's Game is a science fiction novel set in the fairly distant future, in a time when aliens have already attacked Earth twice and the population is so great that a worldwide birth limit has been imposed. While some of Ender's Game takes place in the peaceful North Carolina countryside, the greater part of the story is set in outer space, and at the very end, on an alien planet. The exotic time and place immediately heighten the sense of adventure in the story, but mainly the setting reflects the feelings of Ender Wiggen, the main character of the novel. [tags: Enders Game Orson Scott Card]

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Enders Game: The Parallels and Distinctions of Bean and Ender - Bean and Ender have many similarities that set them apart from their peers in times of peril. Their intelligence made them the most promising weapon in the war against the buggers, rating highest among the smartest children in the world. This is surprising on account of the dissimilarities of their lifestyles before they went to battle school. However, before and during battle school Bean and Ender had to cope with being small. Ender and Bean were both prodigies in their time, but ironically they had completely different personalities. [tags: Ender's Game Bean Ender Essays]

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Enders Game - Ender’s Game Essay The novel Ender’s Game is written by Orson Schott Card. It is about a young boy who is sent to battle school. He meets friends and makes adversaries. In battle school, out in space, Ender, the young boy is a genius and is taught many tactics to destroy their prime enemy the buggers. He excels in school and battles his way into command school before the required age. There he is told he is battling buggers in simulations or is he. Throughout the novel, Ender is manipulated, bullied, and isolated, which creates many themes and messages. [tags: essays research papers]

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Enders Game - Ender Wiggin, the third in a family of child geniuses, is selected by international military forces to save the world from destruction. Before being chosen Ender wears a unique monitor that allows the heads of the military to see things as Ender does. Ender's brother Peter and his sister Valentine also wore this monitor, although neither was selected, nor did they have it for as long as Ender, and Peter will never forgive Ender for this. Peter hates Ender, and even when the monitor is taken out it does nothing to decrease Peter's anger. [tags: essays research papers]

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Enders Game - Ender’s Game: A Brief Depiction I. Setting: · Staged in mainly four places. Ender Wiggins childhood town, where he is monitored as a prospective third. He is sent to Battle School, which is a satellite of the earth. Then he ends up on Eros where he attends command school and eventually defeats the buggers. He spends the rest of his days with Valentine on the first human colonization, approximately 50 light-years away from Earth. · The book takes place in 2190-2200 approx. The advancement of information transportation is significant, in that the ansible is able to transmit information faster than the speed of light, in fact, exactly instantaneous. [tags: essays research papers]

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The Debate Over Video Game Violence - Approximately 90% of American kids ages 8 to 16 play video games for about 13 hours a week (Harding). There are many different kinds of video games but the particular genre that is becoming more and more popular among kids is violent video games. Games like “Grand Theft Auto”, “Call of Duty”, “Hitman” and “Mortal Kombat”. Each year these games become more realistic and more violent, leading some people to believe that there is actually a link between video game violence and real life violence. For decades research has been done on this topic to see if violence in video games can cause more aggressive behaviors in players, especially younger players. [tags: Video Game Violence]
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Richard Connell's The Most Dangerous Game - “Hunting is not a sport, in a sport both sides should know they’re in the game”(Paul Rodriguez)."The Most Dangerous Game," an adventure tale that pits two notorious hunters against one another in a life and death competition, is the story for which Richard Connell is best remembered. First published in 1924, the story has been frequently drawn together as a classic example of a suspenseful narrative loaded with action. Connell's story raises questions about the nature of violence, cruelty and the ethics of hunting for sport. [tags: The Most Dangerous Game]
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Fable 2 Video Game Evaluation - Table of Contents 2 1. Game Summary 4 1.1. Genre 4 1.2. Visual Style 4 1.3. High Concept 5 2. Gameplay 6 2.1. Features 6 2.2. Artificial Intelligence 6 2.3. Scope 7 3. Story, Setting, and Characters 9 3.1. Story 9 3.2. Environment 11 3.3. Characters 12 4. Game Related Details (Combat, Items, etc.) 15 4.1. Combat 15 4.2. Powerups 16 4.3. Items 17 4.4. Game Mechanics & Balance 17 4.5. Inner Mechanism 18 6. Controls 19 7. Interface 20 8. Assets 21 8.1. Models 21 8.2. Animations 21 8.3. Music 21 8.4. [tags: Fable 2 Video Game ]
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The Hunter Becomes the Hunted in "The Most Dangerous Game" by Richard Connell - Where do you draw the line in hunting. Is it at the point where you feel pity for your prey. Is it the fact your prey feels pain. Or is it just that you’re stronger and they’re weaker so it doesn’t matter. The Most Dangerous Game by Richard Connell is a story about learning and experience, how the hunter becomes the hunted and moralities tested and learning the hard way. The main protagonist Rainsford is a well established hunter who has slaughtered many animals with great joy. He views his prey as aggressive creatures that are lower that lack any reason to live other than hunting. [tags: Most Dangerous Game, Richard Connell, hunting,]

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How to Make a Map in a Video Game - Have you ever wanted to make a map in an online game. Well, Feral Heart is the first step for beginners with no extra money. Feral Heart is a massively multiplayer online role-playing game, MMORPG for short, which has two main species, a wolf and a lion, is based off a roleplaying only background. This game is perfect for those who want a nonviolent game as well as a place where they can choose to chat with people around the world without having to focus on a predetermined quest. Due to these factors it has the option of creating a private map for you and your friends’ enjoyment. [tags: MMORPG, online game, feral heart]
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Comparing Short Stories “The Sniper” and “The Most Dangerous Game” - “The Sniper” and “The Most Dangerous” Game are both different stories, written by different authors. Liam O’Flaherty is the author of “The Sniper”. He was born on one of Ireland’s Aran Islands, in a large family. Since the Aran Islands have a tradition of oral storytelling, Liam O’Flaherty’s house was full of different kinds of stories. He also wrote about Irish peasant life and captured the struggles of the Irish Civil War. His best known novel is “The Informal”, and it talks about a betrayal set during the Irish Troubles. [tags: Sniper, Most Dangerous Game,]

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Government Regulation of Video Game Violence is Unconstitutional and Unnecessary. - “Breaking news tonight at 11, three students dead, several wounded after manic depressed teen lashes out with a handgun…” Americans serve witness in recent decades to this scary yet familiar occurrence. The cause of this familiar scene is minors suffering from social disorders and aggression. The major focus of blame is the entertainment industry including television, movies, books, and recently video games. The state of California decided to address the concern of video game violence by passing a law banning minors from purchasing games that are considered “violent”. [tags: Video Game Violence]
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Construction of Feminine Gender Roles in Game of Thrones - “Tears aren’t a woman’s only weapon. The best one’s between her legs. Learn how to use it.” In the following essay I will seek to establish the construction of feminine gender roles in ‘Game of Thrones’, the HBO television adaptation of George R. R. Martin’s series of novels ‘A Song of Ice and Fire’, which is played out in the fictional kingdom of Westeros. Consequently I will analyse these feminine gender roles from a materialistic viewpoint and discuss how a number of characters, principally female (since we will see how patriarchy is the favoured practice in Westeros), both conform to and reject preconceived ideas of gender performance and representation. [tags: Game of Thrones Essays]

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Video Game Addiction and its Side Effects - We all remember playing our very first video game. Mine was “Super Mario” on the NES console. We were intrigued to see characters move from one side of the screen to the next, from one world to another. It seemed to me like it was an art, with different designed backgrounds, colors and animations. However, not all of us notice when it is time to stop playing them. This is still a problem to this day; children do not know when to stop playing video games. The problem this causes us is the behavior towards the people close to us, like an illness that eats us from the inside, we just push them aside. [tags: Video Game Industry, Addiction]
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Richard Connell's The Most Dangerous Game - Richard Connell's The Most Dangerous Game In Richard Connell's short story, "The Most Dangerous Game';, the use of literary devices, found blended with other literary devices, gives the story an inner meaning. The blending of literary devices effectively expresses the intentions of Connell to present contrast between the antagonist and protagonist points of view. As a result, the reader can gain insight on the good and evil sides of the story to enhance the purpose of his interpretation. "The Most Dangerous Game'; by Richard Connell presents literary devices such as foreshadowing, setting, and irony which reveal the underlying meaning of the story. [tags: Richard Connell Most Dangerous Game Essays]

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Rising of a New Game because of The Great Depression - Through neo-Aristotelian criticism, we can see how the logos, ethos and pathos appeals to the game and why, even though not entirely loved in the beginning, was soon the thing to talk about and get involved into in the 1930’s. It can be clearly seen that there are a lot of pathos involved in the concept of the board game Monopoly. Rather, the emotions involved with the realism of the game could be harsh to some but given the history behind The Great Depression, the harshness of the game is what made it exciting and somewhat daring to ‘play-along’ with the make-believe world most people get swept up in. [tags: charles darrow, monopoly, board game]

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The Value of Life in Richard Connell’s, The Most Dangerous Game - Imagine if you went on a vacation with a friend and somehow ended up on a jungle island fighting for your life. That is what happened to Rainsford, the main character in Richard Connell’s thriller, “The Most Dangerous Game.” During this “vacation” Rainsford learned just how valuable a human life is. The value of life is the main theme in this story, but it is also important in the world around us and in my own personal life. In the story, “The Most Dangerous Game,” the value of life is shown multiple times. [tags: the most dangerous game, connell]
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Analysis of The Most Dangerous Game - Analysis of The Most Dangerous Game Many people look at themselves in the mirror and say, " I know who I am." But how many of them have done so after analyzing themselves through a story? And if they have done that, how many of them were being honest with themselves. A Lacanian analysis can bring out sides of us that we didn't know existed. I found this to be true after reading "The Most Dangerous Game." By looking at the events in the story and the characters that play them out, I found that there is a part of me that has an insatiable curiosity and a love of danger. [tags: Most Dangerous Game Essays]

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Fears in The Most Dangerous Game - Fears in The Most Dangerous Game [ADM1] All around it was quiet. [ADM2]The birds were chirping and the leaves were blowing. Suddenly, a man fled from the brush, holding only a knife in his right hand. After the fleeing man had ran some distance, another man came out of the brush holding a revolver. This man walked calmly after the fleeing man not worried that the he would escape. The old, erect man stopped, and loaded his revolver. He then took aim, shot a round and hit the fleeing man just as he turned around. [tags: Most Dangerous Game Essays]

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Rivalry in Video Game Industry - Rivalry in Video Game Industry Introduction The video games industry faces an entirely new rivalry situation. After 11 years of leadership, Sony has nearly lost its strong positions on the market, which gives the other two players – Microsoft and Nintendo - the chance to compete for the leadership. While the goal of Nintendo is to stay in the industry, Sony and Microsoft aim to strengthen their positions on the home entertainment market, which is constantly growing. The key factors, the companies need to consider in order to gain a competitive advantage, are good marketing and well developed distribution, as well as providing a huge range of games with recognizable characters. [tags: Video Game Gaming]

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Personal Narrative in Game Maplestory - Warriors: Wizards. Mushrooms: Pigs The sun shone brightly as I stared off into the distant grass, swaying unrelentingly as the winds lashed upon it. But within the silky surface of the monotonous sea of green, I spotted an interruption – a staccato in the melody of the breeze. From afar, I could see only see a vague outline, but I knew it was approaching me, mindlessly yet fervently as if I were a light and it were a bug. And so it began. I tightly wielded my club. I could feel the coarseness of the wood beneath my battle-worn fingers. [tags: Online Roleplaying Game RPG]
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The History of Video Games--from Press Start to Game Over - Have you ever wondered what was the start of the PS3 in your basement. What was Atari and how did it impact the game world. How did Nintendo come into the business from card making to video games. By what means did Xbox leave the box. Come, and I will show you…………. In the beginning……. The first real “video game” was developed in 1958, by a physicist named William Higginbotham. It was a table tennis game and is played on an oscilloscope, a device used for visual displays. While some big name games, companies, and events had, yet, to happen, it sparked the video game industry. [tags: video game, atari, nintendo, playstation]
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The Importance of Choices in The Most Dangerous Game - The Importance of Choices in The Most Dangerous Game Can a man be driven from humble humanity to gross inhumanity by circumstance or situation. What effect do one's choices and training have on his morals. At some point in our lives we will all be forced to answer questions similar to these, and two characters in Connell's story "The Most Dangerous Game" are not exempt from these life decisions. Sanger Rainsford and General Zaroff are both wealthy, both are hunters, and eventually both men are put into situations where critical choices must be made. [tags: Most Dangerous Game Essays]

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The Value of Life in The Most Dangerous Game - The Value of Life in The Most Dangerous Game He is hunched down in the bushes, a .22-caliber pistol in his hand. His blood-red lips split open in a smile as he watches his prey writhing, blood spouting from the wound, dry green leaves becoming wet crimson. Then, with a terrible pleasure, he places the gun against the skull of his prey and fires one last round. The hunter, brimming with sadism, drags his kill behind him, leaving a trail of blood behind on the ground. Human blood. This premise of man hunting man is one set up by Richard Connell’s short story The Most Dangerous Game. [tags: Most Dangerous Game Essays]

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The Doppelgänger Effect Ender’s Game - The Doppelgänger Effect Ender’s Game Orson Scott Card is a science-fiction/fantasy writer only in the sense that the setting that he uses fits the definition of the genre. His writings deal with many relevant social issues that most people have not noticed and/or refuse to acknowledge. His book, Ender’s Game, is a subtle study of many of these issues. This story of a boy genius shows, in slightly less than subtle terms, the horrible cruelty of children, and the immense amount of pressure that adults force upon children, whether intentional or not. You can also see the doppelgänger effect in Ender’s sibling relationships. [tags: Ender’s Game]

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Ellison's King of the Bingo Game - Ellison's King of the Bingo Game Ellison's 'King of the Bingo Game' encompasses a variety of different implications that transform an otherwise sad short story into a political statement regarding racial injustice towards African Americans. Ellison's use of colors, slang phrases, names, irony, and his almost constant use of metaphor change otherwise meaningless sentences into poignant testimonial of disparity. This exceptional use of language, in conjunction to the hardships African American's faced at the time of the stories conception allow it to paint a picture of inequality and prejudice that insight insanity into the main character. [tags: Ellison King Bingo Game Essays Papers]

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Game Analazation: Goober's World, Legend of Kindara, and Castle of the Winds Online - Goober's World (Platform Game) by Emergency Studios, Legend of Kindara by BlueGalaxy Digital, and Castle of the Winds Online by Andrew Dahl are the three games that I chose for finding elements common to unsuccessful games. Once again, I have chosen games that are very different in genres. Finding common elements in games, especially ones that can make them un-successful, can often be challenging. There are so many different aspects in which to look from when determining if a game will be successful or not, including the players, the developers, and the publishers just to name a few points of view. [tags: pc games, multiplayer online, platform game]

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Dinking Game Rulebook - DRINK Instructions and Rules Objective The purpose of this game is to have fun and socialize with individuals while at a party or some other type of social event where individuals are consuming alcohol. Plus, it gives all those involved yet another reason to drink. Age: 21+ Number of Players: 3 to 8 Playing Time: As long as it takes for those playing to get bored. Equipment • One (1) Standard 52-card Deck of U.S. Playing Cards (No Jokers) • One (1) Twenty-Five Cent piece of legal U.S. Tender (A Quarter) per player • One (1) Ping-Pong Ball (Optional) • Two (2) Standard Plastic Keg Cups per player • Beer of Choice Set Up Location Players should sit or stand around a table. [tags: Drinking Game Guide How To]

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Jessie Pope's Attitude toward War in the Poem Who's For the Game - Jessie Pope was a journalist who wrote recruitment poems for the Daily Mail during the First World War. The poems she did write were positive propaganda poems for the war; her objective was to stimulate patriotism in the readers so that the men would join the forces. Pope wrote a persuasive poem where she compared war to a game. This is illustrated in the title 'Who's for the game?' It shows that her attitude toward war was that it was a great big event that everyone should take part in one way or another. [tags: Who's For the Game]

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The Most Dangerous Game by Richard Cornell - “The Most Dangerous Game”, by Richard Cornell was a story which Mr.Cornell used 8 aspects of fiction to show his point of view that one who has intellect can overcome one who has intelligence or instinct. The character’s used in the story gave the author a way to make his point of view come clear to his audience. The story uses sequence of events. The plot is how the story goes about. The setting is the surroundings of the story, or where it takes place. The suspense is the temporary holding of the information to keep the reading interested, and to keep the reader guessing and wanting to know what will happen so they will continue reading your story. [tags: Richard Cornell The Most Dangerous Game]

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A Stronger Video Game Content Rating System is a Must - A Stronger Video Game Content Rating System is a Must Many of today's youth are easily influenced by their environment. Their environment can include their family, friends, school, and even media (television, music, video games). With technology rapidly advancing, video games are having an even greater impact on youth. In the last few years, there has been a steady increase in the amount of violence contained in all media, especially video games. According to Alison Motluk, "more than 90 per cent of American children play video games every day, and half of the top sellers contain extreme violence" (10). [tags: Video Game Violence Argumentative]

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Airline Game: Report on the Simulation - Contents Question 1 3 Question 2 4 Financial perspective 5 Customer focus 5 Environment and community 5 Internal process 5 Employee satisfaction 5 Question 3 6 Question 4 7 1) Establishing the Mission of the organisation 7 2) Analyze the firms’ environment 8 References: 9 Question 1 Your first decision when running your airline was to choose the sector it operated in — discount, normal or luxury. Therefore, you had to segment the market. How did you do this. As the simulation progressed, did you change your market segmentation. [tags: Airline Game Report]
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Game Consoles Comparison - Game Consoles Comparison Playing games is one of the most popular ways for people to release their stress from work, school, or from other family issues. However, there are a lot of varieties of games: Console games, PC games, Board games, and many more. One of the most famous types of games, though, is console game. Among all consoles, PS2 is the best one. This might be a little direct, but I have my reason for saying this. We will have a discussion regarding this later. But first, what is PS2. [tags: Video Gaming Games Game Paperes]
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Ralph Ellison’s King of the Bingo Game - Modernism and King of the Bingo Game Ralph Ellison’s King of the Bingo Game illustrates ideals of the time period referred to as Modernism. These include traits such as describing the inner workings of the mind or the dream world, searching for new perspectives, and having a pessimistic outlook on life. Ellison demonstrates the concept of a dream-like world in his story when the protagonist is up on the stage, with the control in his hand. The character is intoxicated, which creates a hallucination-filled, surreal world. [tags: Ralph Ellison King of the Bingo Game]

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Trickery and Treachery Game for Xbox360 - A figure enters into vision; he searches for riches and for fame. Little does he know that there is a trap door in front of him. He cautiously walks forward, anticipating anything out of the ordinary, and his eyes catch the trip wire that was placed and laughs as he circumvents the trap that was so deviously placed. He drops his guard, a flurry of spikes fly out from the side of the hallway taking all of his possessions (including his life) and adding them to your wealth. Trickery and Treachery is a new game with a twist on the RPG genre, with its engaging storyline and gameplay elements will make an excellent game for the Xbox360. [tags: xbox, video games, ]

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Effects of Music, Television, and Video Game Violence on Children and Teens - Usually when a child or a teenager commits a crime, it is never their fault. When a child or a teenager commits a crime, the responsibility never belongs to the parents either. Instead, when a teenager or a child commits a crime, the first thing that the prosecutors or the media wants to place the blame on is video games, the television program that the child had been watching, or the blame is placed on the type of music that the child or teen had been previously listening to. This is what concerns me. [tags: Video Game Violence Essays]
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Critical Book Review of No Shame in My Game by Katherine Newman - Critical Book Review of No Shame in My Game by Katherine Newman When someone thinks of the poor they instantly imagine a homeless man sleeping in a cardboard box or the nearest garbage can, but the working poor especially in the inner-city is commonly overlooked by society. However the working poor, in this case the working poor in the inner-city, are people advancing to try and make their lives better. They are taking minimum wage jobs so that they can barely afford a roof over their heads. Within Katherine Newman?s novel No Shame In My Game, she studies the working poor in the inner-city to draw conclusions about how to help them and dispute common stereotypes and the images people commo. [tags: Katherine Newman Shame Game Analysis]

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The Game at the Arena - Standing here, in this arena that is one hundred times larger than my home, I feel like a needle in a haystack. So many people surrounding me it’s like I’m one grain of sand in a whole ocean. The people around the arena form a black and yellow checker board. Their clothing meshes together and looks like a throw. Smelling the concession stand makes me feel like a starving child. The aroma of hotdogs and Italian sausage reminds me of a back yard grill. The smell of melted cheese on nachos makes my stomach growl wishing I had some. [tags: Descriptive Essay Example]

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Rules of the Game - Rules of the Game 14 June 2010 The film Rules of the Game is a very in depth and unique art that thematically portrays characters playing with the notion of moral codes. What is truly unique about the film is how its literal focus is on appearances all the while showing how reality really is. The characters run around the mansions, in and out doors, through the woods playing musical lovers pushing the limits of morality and the rules of society while not really changing anything at all; they are stuck and defined by their roles After reading Jean-Paul Sartre’s example of “bad faith” it becomes obvious that many of the characters are acting out this form of self deception. [tags: Film Review ]

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The Game Of Life -. Phil said. “Plasma. It seems that he was reawaken,” Selvig said. “Who Plasma. The best hacker the world has ever seen. A man so mysterious that no one, not even his ex-partner, ever saw his face,” “I have no idea of how to go on this case. I think we need to call Bruce.” *** Selvig walked toward the cell Bruce was in. He snapped five times, and a sleeping Bruce seemed to have woken up. Selvig spoke to the prison guards, “Can you please leave me and my friend here alone?” The prison guards nodded and walked away. [tags: hacker, hypnosis, robbery]

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The Game of Life - THE GAME OF LIFE This exhibit is an attempt to reflect the beliefs, values and attitudes that I as an individual strongly embrace at this present time of my life. My beliefs, values and attitudes have been modified and evolved from experiences and interactions with family, school, friends and religion as my life has progressed. I felt the best way to portray these influences in a simplistic yet understandable manner was to clearly arrange them in the corners of a board. The centrepiece of this exhibit is the Chinese chessboard because it symbolises the journey I have taken till this present stage in life and also my Chinese heritage. [tags: Personal Experience]

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Getting Lost Before a New York Giants Game - January 11, 2008 was a day I anticipated for the past few months and when it finally arrived, I was anxious. This was a vital sports moment for all New Yorkers because the New York Giants were playing their rival, the Philadelphia Eagles in East Rutherford, New Jersey. The winner of this matchup would move on to play in the NFC championship game and have a chance to be a participant in the Super Bowl. The night before the game, I decided to stay up and prepare my clothes, food, and other activities, however, my mother suggested I go to sleep earlier. [tags: sports, fans, NYC,]

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The Game - The Game They tried to hide the huge needle, of course. He laid with his face planted hard into the sheets. His father and a nurse held him down by his shoulders and legs. The needle was pushed in just above his hip. He took it better than most boys his age. He clenched as it made its way through his skin. It stopped when it met his hipbone. The doctor had to ratchet it now, hard, to penetrate the bone. He clenched harder. The doctor now rocked the needle around in every direction now, to break of the thread of marrow that was drawn. [tags: Creative Writing Essays]

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The Great Game - With the Hindu Kush being 7, 692 meters in height and an essential geographical defense, leading imperialist powers such as the British Empire and the Czarist Russia race to seize Afghanistan. On two separate occasions, British troops from India were able to enter into the country and establish puppet governments for economic reasons. This phase of Afghanistan history is respectively known as “the Great Game.” However, those who existed at this time frame would not simply word it as “a game”. People of invaded regions underwent devastating states of material destruction and poverty. [tags: Afghanistan]
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The Redistricting Game - Article 1, Section 2, Clause 3 of the U.S. Constitution states that, “Representatives…shall be apportioned among several states. according to their respective Numbers.” Apportionment is the mathematical process of dividing and allocating the four hundred and thirty five seats in the House of Representatives among the fifty states based on the population figures collected by the Census Bureau. This process, according to the Constitution, must be conducted “within every subsequent Term of ten Years.” Each of the fifty states is guaranteed one representative. [tags: Politics]
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A Dangerous Game - The general made one of his deepest bows. “I see,” he said. “Splendid. One of us is to furnish a repast for the hounds. The other will sleep in this very excellent bed. On guard, Rainsford…” …for we shall duel in a sword battle. The weaker man will be fed to the eager hounds.” General Zaroff, with an aura of ease and tranquility, handed Rainsford a perfectly constructed steel blade sword. Rainsford gave General Zaroff a glance mixed with anger and apprehension. Rainsford still remembered about General Zaroff’s uncanny abilities to hunt in pitch blackness. [tags: Creative Writing Essays]

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Thoughts on Game Theory in Economics - According to Wikipedia, game theory is a branch of applies mathematics that is used in the social sciences (mostly economics). Game theory can also be defined as a theory of competition stated in terms of gains and losses among opposing players. Game theory tries to mathematically imprison behavior in strategic situations, in which a person’s success in making choices depends on the choices of others. Traditional application of this theory attempt find equilibrium in these games, in equilibrium. [tags: Economics]
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The Masterminds Behind THe Game of Chess - The masterminds behind the game of Chess Studies show that over time, the game of chess can truly be helpful not only in the game, but also in the workforce and educational objectives. For example, doctors and psychologists show that over time, one might improve not only their mood and logical skills, but also in one’s educational and developmental skills at a young age. In fact, if one person starts playing chess and their reading levels are below average, over a period of time learning the game of chess, someone could actually increase both their math and reading levels dramatically through the powerful gains of the game itself. [tags: reading abilities, educational benefits]
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The Origin of the Game of Basketball - There are 5 seconds left on the clock in the last quarter, the coach calls a time out. Down by 2, the team has a chance to win the game. The whistle blows and the clock winds down, 5. The ball is passed in…4…the point guard dribbles around the key…3…the ball is passed to the shooting guard…2…the shooting guard passes it back to the point guard…1…the point guard shoots from behind the 3-point line…0. Countless fans across the globe may get thrills while watching an intense minor or professional basketball game, although, few actually know where or how this widely popular sport was created. [tags: nba, basketball players, james naismith]
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Super Bowl: It Is Not Just a Game - Does anyone care for Sunday night football. This is not just any Sunday night NFL game, but the biggest sporting event in the world that 151 million people will watch in 232 different countries. (“By the Numbers”). Welcome to the Super Bowl. The huge night that everyone looks forward to is a “billion-dollar economic engine that is bigger than the Gross Domestic Product of many nations” (John 3). Although the Super Bowl is only played once a year, it is the biggest, most-widely known game in American history and the most-widely viewed television spectacle in the world. [tags: Sports ]
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The History of Video Game Consoles - ames have been played before we began to record time. Almost 50 years ago, games changed into a new form. Magnavox Odyssey can be debated to be the first game console. Throughout 50 years ago and now, video games have become essential to every living room and a pastime to every young child. Companies have risen from this new industry, to produce games to young investors and dominate the game world. With new technology, graphics, and software: gaming franchises run mostly by public support. Each decade that passes, games are changed by America’s public these games change based on how the public perceives them. [tags: technology, Atari, Magnavox Odyssey]
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Gambling on the Game: Losing to Win (or not) - The 1919 fix of the World Series by the Chicago White Sox against the Cincinnati Reds was one of the most infamous events in the history of American sport. Though it was not the first (nor was it likely the last) fix in the game’s history, it had a far greater negative impact on the game’s perception throughout America than any other preceding or proceeding fix. Americans were forced to come to grips that their game—America’s game—was flawed, and that its reputation had been compromised by a few people chasing the almighty dollar. [tags: world series, white sox]
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Drafted Into the Game of Love - It’s official. You have finally been drafted into the game of love. Your new beau is Mr. Terrific and all that your heart desires. He’s charming, attentive, chivalrous, and totally committed – to his favorite NFL team. In light of such steep competition, is there anything a sophisticated gal can do. Tis’ the season, a football season, a time to celebrate not endure. With football season fast approaching, learn how to gain the offensive advantage whenever you find your ROMANCE IN THE ZONE. GET INTO THE GAME The issue at hand is football. [tags: Relationships ]

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Rules on the Game of Basketball - Do you remember growing up and you had to obey mommy and daddies rules. “sit up straight while you’re eating. Don’t sit too close towards the television. Stop being selfish with your belongings.” Meanwhile as you get older you follow the rules of being in a daycare, classroom, work environment, and society. To be able to know your rules it allows you to know your boundaries on what can you do and what you cannot do. So we encounter rules in our everyday lives even in sports. In sports we need rules in order to play the game correctly and for our safety. [tags: basketball, nba, james naismith, wnba]

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Drafted Into the Game of Love - It’s official. You’ve finally been drafted into the game of love. Your new beau is Mr. Terrific and all that your heart desires. He’s charming, attentive, chivalrous, and totally committed -- to his favorite NFL team. In light of such steep competition, is there anything a sophisticated gal can do. Tis’ the season, a football season, a time to celebrate not endure. With football season fast approaching, learn how to gain the offensive advantage whenever you find your ROMANCE IN THE ZONE. GET INTO THE GAME The issue at hand is football. [tags: Relationships ]

928 words
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A History of Video Game Development - Video games are an ever-growing franchise that is constantly undergoing change. Ever since the dawn of video games, new consoles, games, developers, and teams have come together, fallen apart, triumphed, and failed. What is it that has allowed some to thrive where others failed. Several different factors have changed and influenced the world of gaming, including the history that is continuously being written, the people who have built the games behind the scenes, and, of course, the actual video games themselves. [tags: the last of us, Neil Druckmann]
. 5 Works Cited

1905 words
(5.4 pages)

Elements in the Game of Risk - The game of Risk is all about strategy. Strategy is “a plan of action designed to achieve a particular goal.” Without any strategy you would be lost in risk, as shown in Kunal’s game, where Joules had all of the strategy and was dominating over everybody else. Her strategy was not to take all the territories at a time, but, slowly work her way up territory to territory. Her focus was to take over the world one continent at a time, and that is how she won. This strategy was definitely beneficial because she took over most of the world. [tags: Risk, board games, ]

569 words
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The Beginning of Video Game Consoles - The video game industry has grown very powerful over the last five decades due to gamming consoles. A new generation of gamming was created, taking games from arcades and putting them in one’s household. Although arcade games were a great hit, there were modifications that needed to be done to them to make them smaller and more compact. In 1967, German born Ralph Baer and some of his coworkers were the first to get an actual prototype to work on a regular home television. After the console, Magnavox Odyssey (1972), was released and made a big impact on the market, more and different companies and corporations released more systems with such specifications. [tags: Gaming]
. 5 Works Cited

1060 words
(3 pages)

Life is Not a Video Game - Video games are probably the most asked for present when a child sits on Santa Claus’ lap at Christmas time. They are, in all probability, what kids ask for when they make a wish while blowing out the candles on their birthday cake. The latest installment in the Call of Duty video game franchise, Modern Warfare 3, reached record sales of $775,000,000 in five days (Tito). At sixty dollars each, that means that this game is present in approximately 12,750,000 homes worldwide. Although the gaming industry is a lucrative one, it can also have adverse effects on children and adolescents. [tags: Gaming ]
. 7 Works Cited

1692 words
(4.8 pages)

Game Engine and Development Structure - Introduction A game engine is a platform prepared for development of a particular game. In other words, game engine is a set of tools used to develop games. A brief history In the olden days, arcade games were very popular. However, these games are developed as a one-off kind meaning that if someone were to create another game, that person wouldn’t be able to use the same tools due to the fact that the games are developed right there and then. This was because memory at that time was not sufficient to create game items separately and combine them into one. [tags: Technology]
. 2 Works Cited

1659 words
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Prejudice in "King of the Bingo Game" - Ralph Ellison’s “King of the Bingo Game” is the story about an unnamed black man, in the 1930’s, who is hoping to win the bingo game that is being held at the local cinema, in order win enough money to pay for his gravely ill wife to see a doctor. The central idea of this story is about race, and the inability for a person to be the master of his or her own destiny, when they live in an unfair and prejudicial system. The main character is completely alienated from the world around him. He is a black man living in a white world, a man who was born in the South but is now living in the North, and his only form of companionship is his dying wife, Laura, whom he is desperate to save. [tags: Literary Analysis ]
. 1 Works Cited

949 words
(2.7 pages)